Steering wheel Firmware settings vs iRacing settings There is a great article written by that talks about the differences between them in more detail which we would recommend reading. It is widely thought that direct drive steering wheels such as the Fanatec range provide a better feel than belt driven and gear-driven wheels. Pro and Esport drivers will have this setting dialed in and will always have complete control over the sensation of the car’s movement.Ī point to note is that depending on the type of wheel you use can limit how much feel you can get depending on its drive type. When set correctly, you should be able to fully feel how the car is moving through the feeling in your hands, whether the car is understeering (feels light) or oversteering (sudden force) or even when the car is on its limit of grip. When the car turns into a bend, the weight of the car moves onto the outside wheels, as the weight transfers, the force through the steering wheel will change. Most importantly, however, you want to feel the weight of the car. As a driver, you want to feel every kerb, every rumble strip and every bump in the road. So correct realistic FFB should be as close to real-life driving as possible. The main differences in settings come from two factors, the type of wheel you use and your personal feel. As you will discover in this article, there is no “one size fits all” setting. It is therefore incredibly important to have it set correctly. It is important to understand that unless you own a motion rig, air padded seats or vibration plates, the only way you will get any ‘real world’ feedback from a racing game will be through your FFB. When driving a real car, if you turn the steering wheel to the left or right, the wheel naturally wants to pull back to centre. What is correct FFB?Ī quick explanation describes FFB as the relative rotational force provided by the steering wheel to replicate the in-game steering wheel movements. Having a dialed in FFB therefore is crucial to understanding how the car moves out on track. Often you’ll hear real-world drivers explaining that they drive the car through their “rear” which is a sensation that you live without as a sim driver. Without a motion simulator rig, you rely solely on feel through the steering wheel. This process is a full complete guide for setting and tuning your FFB correctly in iRacing. At the end of this article is our Sim61 recommended setup process which you can skip directly to here. This article will specifically be covering the settings within the iRacing platform, but there are general rules you can take away from this article on correct ‘feel’ for FFB (Force Feedback) and general differences between game settings and wheel settings (which are two separate things by the way).
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